Created by animate(). Frames are computed from the same geometry pipeline as static output — one buffer per frame value — and the interactive target plays them with a scrubber.

Animation(
  var = character(0),
  duration = integer(0),
  easing = character(0),
  loop = logical(0)
)

Arguments

var

Name of the transition variable.

duration

Milliseconds per frame.

easing

Easing curve: "linear", "cubic", "cubic-in-out".

loop

Restart automatically at the end.

Value

An S7 object of class Animation; usually built by animate().